Play in place of a defense when your opponent attacks. The attack succeeds. Make a 10-card Exertion and roll a die. If the die roll is less than the number of attacks found in the Exertion, your opponent is Disarmed.
Play in place of a defense when your opponent attacks. The attack succeeds. Make a 10-card Exertion and roll a die. If the die roll is less than the number of attacks found in the Exertion, your opponent is Disarmed.